• 3D AR breakdancing game

    PURPOSE Create user interactions with unique experiences that heighten awareness to a form of entertainment or sporting event. CONCEPT This is a dance competition game in which two players have a dance off for highest point scores. Can be used in the hip hop space to bring some songs way up the charts in the […]

  • 3D sports-oriented games

    Skate games and similar experiences can come to life using augmented reality characters and engagements. PURPOSE Engage user in repetitive gaming experiences that deliver brand impressions, collect market research and motivate a deeper relationship between the user and the sponsoring brand. CONCEPT A skating shoe brand could hire a skater influencer and build a trick […]

  • Animated characters location stunts

    PURPOSE Deliver users to retail locations to access themed selfie experiences that are only available at the retail location. Then drive the branded selfies to social media with contests and prizes attached. CONCEPTS Augmented reality experiences at a Target might include using the front of the Target store to bring favorite animated characters together to […]

  • AR 3D games draw new audiences

    PURPOSE Drive a user to a specific retail establishment in order to access a digital download of a fun new game to play for prizes and discounts. CONCEPT User opens Sizzle and points it straight forward. An augmented reality game like a polar bear floating towards camera, trying to catch Coke bottles is an example […]

  • AR 3D games promote entertainment

    PURPOSE Attract a user who is excited about a theatrical film, television show or similar and entice them to pay to view the film in a theater by adding added incentive to having seen the movie in a cinema versus watching it streaming on a platform. CONCEPT This AR experience was postulated for Maverick: Top […]

  • AR holograms brings concerts to life

    PURPOSE Add substantial depth to concerts using Sizzle’s easy gamification platform to bring AR and other special experiences to life throughout the performances. Sizzle delivers countless visual experiences to be leveraged by artists to increase user activation, engagement, interaction and satisfaction. CONCEPT  Add AR holograms to concerts, like a dragon jumping off of the screen […]

  • AR holograms change outdoor advertising

    PURPOSE Increase audience awareness of an upcoming film, theme park ride, concert or other entertainment property and entice those users to promote the event or experience in their social media and purchase advance tickets. CONCEPT Sizzle provides a host of 3D augmented reality holograms for the promotion of entertainment. These holograms can be triggered by […]

  • AR holograms drive audiences to theatres

    PURPOSE Draw audience attention to upcoming theatrical releases. Give audiences additional reasons to attend the theatrical release by providing added digital incentive for their attendance. CONCEPT Leverage readily accessible 3D animated models from a tentpole film and turn those into larger than life experiences that must be acquired by attending the film in the theater. […]

  • AR multiplayer plane or car racing games

    Turn your brand into markers for a racing game or augmented reality game of competition. Builds strong consumer brand awareness and appreciation. Viral sharing and social engagement. PURPOSE Player v. player type games using a brand product as part of the game creates sales, generates brand awareness, viral sharing, user appreciation and much more! CONCEPTS […]

  • Branded vote at home engagements

    PURPOSE Create appointment television for network broadcasts by pairing a voting mechanism with a special AR recording that lets fans promote their favorite acts in fun and compelling ways. Generates market research, brand awareness, viral spreading. CONCEPTS Home audience is able to vote during the broadcast, and when they find the act that they are […]