• Sizzle Reels are instantly transactional

    PURPOSE Make Sizzle Reel videos fully transactional and interactive so any of the other Sizzle experiences may be stimulated from watching a video. CONCEPT Company videos have countless engagements: • Transactional – one click purchases • Interactive – download presentation decks after recorded webinars • Promote – games, contests and sweepstakes • Engage – polls, […]

  • Sizzle Reels can drive traffic to retail

    PURPOSE Leverage corporate Sizzle Reels to their fullest advantage by pairing them with cause to visit retail locations for benefits, discounts and prizes. Increase consumer activation, engagement, market research, continued patronage, current transactions and ongoing customer loyalty. CONCEPT Sizzle reels can be programmed with offers that drive traffic to retail, adding deeper connection between consumer and brand. […]

  • Sizzle’s CineMental Journey™ engine powers movie trivia games

    PURPOSE Create user interactivity with a movie trivia game that spawns both attendance at the movie theaters, as well as the rental or watching of some media on television. Drives advance awareness, creates deeper appreciation and generates social sharing while delivering prizes and discounts. CONCEPT User v. user games and user v. computer games are […]

  • Sizzle’s perpetual creatures roam the streets

    PURPOSE 3D Holograms can be used to activate and engage consumers, promote entertainment of any kind, make special themed days at stadiums come to life, add a dynamic attraction to a magic forest, add branding and clues to monuments, drive consumers to retail for engagement and create a substantial additional business model to a fashion […]

  • SizzleFX brings the artist to virtual presence

    PURPOSE Expand the user’s experience in a gallery by providing a deeper engagement with the exhibit through a wide range of Sizzle’s immense suite of potential interactive tools and systems. CONCEPT A user points their phone at a painting in a gallery and the artist appears to talk about the work of art and present […]

  • Stimulating the scavenger hunt for clues, 62

    Clues can be anywhere. Fans will watch and rewatch trailers, looking for the missing pieces of the Cyberhunt inside Sizzle. PURPOSE Generate continuous viewing on YouTube, increasing awareness of the existing entertainment properties and generating advance awareness of projects in the pipeline. CONCEPT Create a Cyberhunt inside a movie trailer, a commercial and other promotional […]

  • Stream a live AR performance of any kind

    PURPOSE Capture a significant audience with a combination of celebrity and brand providing a unique hologram performance in each and every user’s home, that is truly one of a kind. CONCEPTS Taylor Swift could be streamed as an augmented reality hologram to a specific corporate target on a holiday such as Christmas Eve. Imagine everyone […]

  • Stream a wall mosaic to Instagram

    PURPOSE Generate an audience attraction and retention system to extend the audience stay in a retail location. CONCEPT Use SizzleFX augmented reality to let the kids shoot videos of themselves and load them to a specific capture website that makes a giant LED screen show them in real time in the retail location. It becomes […]

  • Stream fully interactive webinars

    PURPOSE Generate consumer engagement leading to business related interactions either during or after the interactive webinar. Create engagement, consumer loyalty, market research, transactions and many other forms of interactivity. CONCEPT Use of Sizzle for streaming B2B experiences further increases the attendee engagement potential. • Transactional – One click purchases • Interactive – Download presentation decks […]

  • Superhero selfies

    GPS enables special SizzleFX to work in specific locations. Drive consumers to retail locations for interaction with their favorite virtual characters. PURPOSE Drive retail traffic to specific locations to access augmented reality experiences and games. CONCEPT Sizzle provides a host of augmented reality holograms for the promotion of entertainment. These holograms can be triggered by […]