PURPOSE Enable influencers to program prior content and current content with new interactive experiences that gamify their videos and create deeper user interactivity. This increases profits for both influencers and their sponsoring brands. Creates more awareness, user activation and engagement and peer to peer sharing. CONCEPTS A Dude Perfect video can drop a Rams logo […]
-
Sizzle is the place to debut Sizzle Reels
PURPOSE Increase the ROI of producing celebrity themed brand endorsement videos by making a special Sizzle Reel debut for them on the Sizzle platform. Increase consumer activation, engagement, market research, continued patronage, current transactions and ongoing customer loyalty. CONCEPT Make greater use of proprietary content Sets the tone for the brand’s content in the mind […]
-
Sizzle Offer Engine easily programs these opportunities
The Sizzle Offer Engine™ is designed to facilitate the programming of all of the offers, games, experiences, augmented reality, virtual reality and business systems in the Sizzle platform. • Campaigns are created inside the Sizzle Offer Engine™ • Video hotspots are programmed on timeline to trigger offers, games, quizzes, polls, AR experiences and more. […]
-
Sizzle Reels are instantly transactional
PURPOSE Make Sizzle Reel videos fully transactional and interactive so any of the other Sizzle experiences may be stimulated from watching a video. CONCEPT Company videos have countless engagements: • Transactional – one click purchases • Interactive – download presentation decks after recorded webinars • Promote – games, contests and sweepstakes • Engage – polls, […]
-
Sizzle Reels can drive traffic to retail
PURPOSE Leverage corporate Sizzle Reels to their fullest advantage by pairing them with cause to visit retail locations for benefits, discounts and prizes. Increase consumer activation, engagement, market research, continued patronage, current transactions and ongoing customer loyalty. CONCEPT Sizzle reels can be programmed with offers that drive traffic to retail, adding deeper connection between consumer and brand. […]
-
Sizzle’s CineMental Journey™ engine powers movie trivia games
PURPOSE Create user interactivity with a movie trivia game that spawns both attendance at the movie theaters, as well as the rental or watching of some media on television. Drives advance awareness, creates deeper appreciation and generates social sharing while delivering prizes and discounts. CONCEPT User v. user games and user v. computer games are […]
-
Stimulating the scavenger hunt for clues, 62
Clues can be anywhere. Fans will watch and rewatch trailers, looking for the missing pieces of the Cyberhunt inside Sizzle. PURPOSE Generate continuous viewing on YouTube, increasing awareness of the existing entertainment properties and generating advance awareness of projects in the pipeline. CONCEPT Create a Cyberhunt inside a movie trailer, a commercial and other promotional […]
-
Stream fully interactive webinars
PURPOSE Generate consumer engagement leading to business related interactions either during or after the interactive webinar. Create engagement, consumer loyalty, market research, transactions and many other forms of interactivity. CONCEPT Use of Sizzle for streaming B2B experiences further increases the attendee engagement potential. • Transactional – One click purchases • Interactive – Download presentation decks […]
-
User-adventure branching storylines
PURPOSE Brand sponsored short content is created in branching storyline form to enable the user to pick outcome options at moments in the story that take the user through different story experiences. This converts a consumer into a fan of the brand. Creates brand loyalty. Generates activations and engagement. CONCEPT Utilize the highly programmable suite […]
-
Voice-activated AI learning systems
PURPOSE Create new forms of educational software applications by enabling a user to voice command interact with a lesson for a hands free engagement. CONCEPT Sizzle’s artificial intelligence-driven voice-activation system facilitates learning from videos without holding the phone in hand while training. Subscription video content transacts, teaches, sells and trains. Content may contain products or […]