• Sizzle Water Blasts™

    PURPOSE Allowing Users to play in head to head carnival-style related games, tournaments, sweepstakes, contests and promotions with prize indemnity insurance. When was the last time you had someone call one of their friends and beg them to play a game that your company had sponsored? That kind of direct viral interaction is the most […]

  • Sizzle’s CineMental Journey™ engine powers movie trivia games

    PURPOSE Create user interactivity with a movie trivia game that spawns both attendance at the movie theaters, as well as the rental or watching of some media on television. Drives advance awareness, creates deeper appreciation and generates social sharing while delivering prizes and discounts. CONCEPT User v. user games and user v. computer games are […]

  • SizzleFX is the perfect promotion system

    PURPOSE Promotion of Muay Thai fighting requires unique promotional capabilities. Sizzle provides their fans with new forms of fun engagement and social sharing. CONCEPT Sizzle users may record themselves engaging with the stars of a fighting league using augmented reality recording to position a fan into a great scene that they will be very excited […]

  • Spend a million to make a million

    PURPOSE Generate continuous positive brand impressions and brand associations through user interactions by providing a game in which the user must pick pick through an endless supply of sumptuous luxury items in their quest to win this game. CONCEPT In this game, we provide you 30 items. You must pick exactly 20 out of the […]

  • Stimulating the scavenger hunt for clues, 62

    Clues can be anywhere. Fans will watch and rewatch trailers, looking for the missing pieces of the Cyberhunt inside Sizzle. PURPOSE Generate continuous viewing on YouTube, increasing awareness of the existing entertainment properties and generating advance awareness of projects in the pipeline. CONCEPT Create a Cyberhunt inside a movie trailer, a commercial and other promotional […]

  • Studios use AR to deliver bonus content

    PURPOSE Bring posters to life to make unique on location experiences to drive users to the theater. Generate increased awareness, fandom, brand loyalty, word of mouth and massive social sharing. CONCEPT In a movie theater, Sizzle scans a poster and an augmented experience unique to the film, springs to life. This can lead to any […]

  • Styletto causes consumer engagement

    PURPOSE Create a game that enables users to view merchandise as the playing pieces within the game. Use that product familiarity to generate market research, purchases and consumer engagements. CONCEPTS Styletto is a game like Bejeweled or Candy Crush, but it is played with brand merchandise, so the consumer is exposed to many purchasable items […]

  • Suite of sweets

    PURPOSE Create habit forming behavior by conditioning users to connect with the treats of their liking on a daily basis. Brand awareness, product sales, social sharing and volume increases in purchases are all benefits of this game. CONCEPT One of these desserts is free, the others provide discounts. Try it daily! One of the products […]

  • Table top or life-sized virtual golf

    PURPOSE Create a platform for player v. player type games. Delivering brand recognition, awareness, cross promotion and a deep profit from microtransactions. CONCEPT Multiplayer  golf game, with micro transaction ability to upgrade golf skills, outfits and gear. Plays with a sports ladder to a final match. Great for themed evenings in bars. Tie virtual gaming […]

  • Taste of the season

    PURPOSE A global seasonal stunt to bring one of the greatest legends of all time to life. Engage an audience to activate a holographic experience at at key moment in time. Generates viral sharing, user engagement, user identification and increased brand awareness and appreciation. CONCEPT Point your phone into the sky at dusk on December 24th. […]