• Massive performance stunts

    Sizzle enables command performances in the most stimulating of locations. PURPOSE Builds engagement, loyalty, awareness, social sharing and much more. Create visual stunts and deliver offers and experiences to consumers through the use of augmented reality elements. CONCEPT Augmented reality 2D holograms are recorded elements, predominantly live people, shot on a green screen and paired […]

  • Motion capture pairs an avatar with user for synchronized dance

    PURPOSE Drive users into dance competitions by pairing a digital character with the user in synchronized dance. Whatever the dancer move, the avatar instantly copies it and dances in sync. Sponsoring brands build customer appreciation, loyalty, increased brand interest, massive brand impressions due to viral sharing. CONCEPTS Users pick from a host of free avatars […]

  • Pin&Win creates brand interest organically

    PURPOSE Pin & Win game is a fun price guessing game that introduces consumers to merchandise for sale that they might never have known about. Builds consumer relationships, increases sales, and brand awareness, while creating peer to peer sharing, social sharing and market research. CONCEPT The game is played by dragging price tags to items […]

  • Quick! Send a pic of something yellow!

    Want to win a yellow Camaro like Bumblebee? Quick…You have 30 seconds to shoot a picture of something yellow and send to us for your chance to win. PURPOSE Create a game that requires staying on top of regular announcements that lead to the winning of something amazing. Creates continual user tune in, awareness, top […]

  • Retina tracking and expression recognition

    PURPOSE Sizzle incorporates both expression recognition as well as retina tracking for a host of useful purposes in market research, gaming and consumer engagement. CONCEPTS Expression recognition. Sizzle can differentiate between many expressions, winks, blinks, kisses, and hand gestures/waves. These  are valuable for opt in market research projects. When an agreeing user is looking at […]

  • Sizzle AR powers Illusion Factory® Gallery

    PURPOSE Sizzle is the technology that will bring The Illusion Factory art gallery to life. As patrons pass through the gallery, a host of exciting illusions will manifest and amplify the user’s enjoyment of the experience. Sizzle’s Augmented Reality (AR) component can instantly bring 2D or 3D art to life, giving them a new dimension […]

  • Sizzle Concierge presents: Sizzle Reels

    PURPOSE Leverage the Sizzle Concierge directory of Sizzle Reels within the Watch section of Sizzle to access a growing audience who has been trained to find all of the tours, excursions, fashion shows, wineries, concerts, zoos, aquariums and more. Generate interest and create transactions, reservations and inquiries from your Sizzle Reel. CONCEPT Sizzle Reels are […]

  • Sizzle creates virtual escape rooms

    PURPOSE Generate tremendous brand loyalty by sponsoring a themed branded escape room experience. Leveraging the skyrocketing success of escape rooms, Sizzle technology provides opportunities for users to participate in virtual escape room experiences in both single person as well as team participation versions. CONCEPT Waking up out of hibernation, the user discovers that they are […]

  • Sizzle escape experiences in worst places

    PURPOSE Generate tremendous brand loyalty by sponsoring a themed, branded escape room experience. Leveraging the skyrocketing success of escape rooms, Sizzle technology provides opportunities for users to participate in virtual escape room experiences in both single person as well as team participation versions. CONCEPT Waking up an a gurney, formaldehyde flowing into their body, the […]

  • Sizzle hot spots add to influencer impact

    PURPOSE Escalate brand awareness by using the Sizzle Hot Spots with sponsor logos to spontaneously appear within an influencer video. Users can watch the video and see if they are skilled and fast enough to touch the sponsor logo all 20 times during a video. Pair this gamification with prizes and discounts to increase online […]