• Gamified market research

    PURPOSE Leverage key moments in editorial content for brief interludes of an interactive poll or survey. Design the content in a gamified style to make it light and fun, while still picking up valuable market research. CONCEPT Sizzle merchants are able to display content in their editorial sections which deliver an audience that has directly […]

  • Gamify a museum, aquarium or attraction

    PURPOSE Add substantial depth to current and future exhibits using Sizzle’s easy gamification platform to bring AR and other special experiences to life throughout your attraction. Sizzle delivers countless visual learning experiences to be leveraged by your facilty to increase user activation, engagement, interaction and satisfaction. CONCEPTS Add AR holograms to exhibits to deepen the […]

  • High stakes prognostication game

    PURPOSE Activate and engage a fan with a fast running predictive game. This may be used against award shows, all sporting events and other live broadcast competitions. Creates user engagement, brand loyalty, fan base growth, peer to peer sharing and social media sharing. CONCEPT A user can make a prediction as to who the winner […]

  • Incremental quizzes and tests

    PURPOSE Create a transactional learning system that enables content producer to put their content behind a pay wall, sell merchandise from that content, and put tests and quizzes throughout the content to interact with students as they work their way through the video lessons. CONCEPT Use the hot spots in Sizzle videos to program test […]

  • Influencers host jam-along competitions

    PURPOSE Create opportunity for influencers to provide new experiences to their fans by making SizzleFX holograms available for performance and dual recordings. CONCEPT An influencer stages an experience in which their audience can record themselves with the influencer doing anything that the influencer desires. In this model, it is a jam-along with Marty Music. In […]

  • Insert Sizzle technology into your apps

    PURPOSE Many Sizzle Merchants wish to embed Sizzle technologies into their own apps. Sizzle Software Development Kits enable you to pick the best parts of Sizzle for your users and embed them into your app so that your team can program offers, games and augmented reality experiences for your audience by using the convenience of […]

  • Interactive features for live streaming

    PURPOSE Create more dynamic and engaging forms of remote performances, streamed experiences and consumer interactions to service the current remote working/living circumstances. Generates consumer activation and engagement, peer to peer sharing, social media sharing, as well as sponsor brand association. CONCEPT Provide a new and deeper fan interactivity paired with live streaming events. Leverage the […]

  • Jam-Along with your favorite artists

    PURPOSE Increase fan engagement and artist awareness by creating the first of its kind, Jam-Along. CONCEPTS Fans are now able to record themselves singing, dancing, performing with their favorite artists using SizzleFX. The recording looks convincingly as if the user and the artist are in the same video playing together. These videos have very high […]

  • Kreme Finder

    PURPOSE Gamify the experience of finding a local Krispy Kreme retail location, and drive posts to social media, excitement around contests and added purchases from increased volume orders originating out of promotional offers. CONCEPT Deliver fun and unique games that drive repeat patronage, increased brand awareness, peer to peer sharing and social media posts. Kreme […]

  • Live event light show integrations

    PURPOSE Generate significant consumer activation and engagement by making them part of the show. Consumer involvement increases satisfaction, and causes large social media sharing, peer to peer sharing. When paired with discounts and prizes, it promotes sales in stadium, online or in neighboring retail sponsored locations. CONCEPT Sizzle is readily connected to the lighting board […]