• Cross promotion games with films and TV

    Entertainment properties lend themselves to exquisite consumer interactions using the tools in the Sizzle Offer Engine. PURPOSE Sizzle branded social media enable users to access fun SizzleFX with the purpose of shooting selfies or cute pictures, and posting those pictures on social media for fun and prizes CONCEPT A fast food franchise can do an […]

  • Custom games to introduce products

    PURPOSE All of the games in Sizzle are designed as pull advertising. Use your products, services and experiences as the playing pieces in a Sizzle game and allow potential customers to discover some of your products by playing a game and choosing between them as both prizes and discounted offers. Sizzle has several stock games, […]

  • Customized selfie themed graphics

    PURPOSE Give entertainment attendees a branded selfie animated system to shoot souvenir videos and stills for placement on social media to generate viral spreading of the experience and increase ticket and merchandise sales. CONCEPT Users could attend Love or a similar show, take a selfie and have their image adjusted inside Sizzle to match the […]

  • Dare consumers to ignore your brand

    PURPOSE Increase product awareness, consumer loyalty, peer to peer sharing and social media sharing. CONCEPT In Sizzle, you may dare your audience to ignore you. If they are able. Your brand may use humor, surprise, and of course, gorgeous people to draw their attention up to your logo. If they succeed in ignoring you, give […]

  • Dear Santa…

    PURPOSE Generate tremendous brand awareness and consumer engagement with this seasonal promotion. Creates social media sharing, peer to peer sharing and high levels of consumer satisfaction. CONCEPT Using Sizzle, scan your child’s artwork or letter to Santa. Send it off to the North Pole then relax and have a Coke. Moments later, an alert will […]

  • Donut hole flick

    PURPOSE Shine a spotlight on Dunkin’ donut holes as a featured product and use them in a fun, new augmented reality game. CONCEPT Users must flick donut holes into the mouths of their friend. This multiplayer game allows each player to take turns and see how many they can launch into their friend’s mouth in […]

  • Fabulous, mouth-watering meals entice

    PURPOSE Excite a user to view sumptuous food through an engaging augmented reality presentation. Gamify the experience with discounts and prizes and whet the audience’s appetite so they are excited to dine in the restaurant. CONCEPT Food with exquisite design is augmented atop a physical location, using GPS, such as standing outside the Waldorf Astoria, […]

  • Gamification allows user exposure to treats

    PURPOSE Excite a user to view mouth-watering beverages and refreshments through an engaging augmented reality presentation. Gamify the experience with discounts and prizes and whet the audience’s appetite so they play the game, and then use their discount stimuli to purchase refreshments. CONCEPT Drinks and refreshments with exquisite design is augmented atop a physical location, […]

  • Gamified market research

    PURPOSE Leverage key moments in editorial content for brief interludes of an interactive poll or survey. Design the content in a gamified style to make it light and fun, while still picking up valuable market research. CONCEPT Sizzle merchants are able to display content in their editorial sections which deliver an audience that has directly […]

  • Generate alerts and appointment notifications

    PURPOSE Brand to consumer alert system to help consumer to take advantage of opportunities inside Sizzle, appointments within a virtual or physical trade show, or any game or AR experience that is launching. Generates user interest, engagement, repeat patronage and brand loyalty. CONCEPT The alert system in Sizzle enables virtual trade shows to allow each […]