PURPOSE Create appointment television for network broadcasts by pairing a voting mechanism with a special AR recording that lets fans promote their favorite acts in fun and compelling ways. Generates market research, brand awareness, viral spreading. CONCEPTS Home audience is able to vote during the broadcast, and when they find the act that they are […]
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Breath new life into established formats
PURPOSE Drive an audience to a specific broadcast on a television network. Create audience activation, engagement and home participation using Sizzle interactive systems. CONCEPTS Interactive polls can be implemented during the broadcast only. Ask the user 3 questions during the trial. Allow the user to produce the outcome of the episode and reward them for […]
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Bring your favorite characters to the show
PURPOSE 3D Holograms can be used at fan conventions, tourist destinations, big box stores, product presentations and concerts, to enhance the user experience and provide games, discounts, digital swag and social media sharing elements. CONCEPT At Blizzcon, consumers can take pictures of themselves with their favorite characters and provide both a social sharing experience, as […]
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Business cards come to life
PURPOSE A business card is your front door. Turn the business card into a marker that makes the very best impression, thereby increasing sales, garnering consumer activation, engagement and peer to peer sharing. CONCEPT Scanned business cards can deliver: A hologram presentation Hand/eye coordination games Product/service/experience sales Voting/polling Market research Add information to contacts in […]
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Business contact sharing
PURPOSE Instantly swap business contact information in both virtual and physical meetings. Accurate information may be scanned from a business card, or the custom coded Sizzle bolt in the user’s profile. It may easily be transmitted as a file that will export to most address books. CONCEPT Revolutionize the business card by eliminating it entirely. […]
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Cabana Drink Menus
Make ordering drinks pool side, in a cabana, or even in the hotel room, a new and delightful experience! PURPOSE Enable a user to use augmented reality to make choices in food or beverage experiences, participate in games with chances to win prizes and discounts, or to use designer food and drinks to promote an […]
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Capture or create emotional stimuli, then convert it into an impulse purchase
PURPOSE Sizzle’s comprehensive scanning system reads images, text and 3D objects to deliver thousands of potential outcomes. Increases consumer activation, engagement, loyalty, recurring participation, interactions, social media sharing and peer to peer sharing. CONCEPT Scan specialty merchandise of any kind and deliver regular updated customized games, promotions, transactions and experiences All print, broadcast, satellite, streaming […]
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Capture the special aircraft for a prize
PURPOSE Create a continuous crowd-drawing experience at a large open air retail establishment in which the air overhead is populated with fun augmented reality experiences to create games, social media sharing, return patronage, peer to peer sharing and more. CONCEPT Sizzle provides a host of 3D augmented reality holograms for the promotion of entertainment. These […]
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Celebrity hologram appearances
SizzleFX holograms are a perfect platform for contestants to pair with brands for command performances. PURPOSE Drive consumer traffic to specific brand locations or packaging to experience unique holographic appearances. CONCEPT: Sizzle provides a host of augmented reality holograms for the promotion of entertainment. These holograms can be triggered by GPS, Time, Audio, Search, Scan, […]
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Characters leap off the screen into Sizzle
PURPOSE Substantially increase the ROI of in-theater advertising by connecting to the audience during the sponsored commercials, before the trailers have started, and make a digital bond with them through fun and unique promotions: CONCEPT 3D characters leap off the screen and into the app. Sizzle audio signals launch an augmented reality experience in the […]