• Kreme Finder

    PURPOSE Gamify the experience of finding a local Krispy Kreme retail location, and drive posts to social media, excitement around contests and added purchases from increased volume orders originating out of promotional offers. CONCEPT Deliver fun and unique games that drive repeat patronage, increased brand awareness, peer to peer sharing and social media posts. Kreme […]

  • Launch holograms from announcements

    PURPOSE Increase the profitability of a wedding video package by adding three additional videos to be shot and added to the package. Creates a product for posterity, generates consumer activation, engagement and transactions when pointed to a bridal registry. CONCEPT The invitation and greeting card experience expands exponentially with SizzleFX AR. Point Sizzle at a […]

  • Live event light show integrations

    PURPOSE Generate significant consumer activation and engagement by making them part of the show. Consumer involvement increases satisfaction, and causes large social media sharing, peer to peer sharing. When paired with discounts and prizes, it promotes sales in stadium, online or in neighboring retail sponsored locations. CONCEPT Sizzle is readily connected to the lighting board […]

  • Masks and facial recognition

    PURPOSE Use Sizzle’s facial recognition to attach a mask, glasses, hat, etc. onto a user’s face for games, selfies, shopping, etc. Creates brand awareness, viral sharing, peer to peer sharing, leading to games or merchandise special offers, digital swag and more. CONCEPT User points SizzleFX at their face in selfie mode and see a host […]

  • Massive performance stunts

    Sizzle enables command performances in the most stimulating of locations. PURPOSE Builds engagement, loyalty, awareness, social sharing and much more. Create visual stunts and deliver offers and experiences to consumers through the use of augmented reality elements. CONCEPT Augmented reality 2D holograms are recorded elements, predominantly live people, shot on a green screen and paired […]

  • Menu boards come to life with maitre d’

    PURPOSE Increase the traffic for a restaurant by using a clever tool that causes peer to peer sharing to happen organically. CONCEPT  Scan a menu board, and the maitre d’ appears and tells you about the restaurant’s specialties. COSTS Monthly Cost: Pick the monthly program, Start Up, Enterprise, Premium or Custom that is appropriate combination […]

  • Multilingual engagements made easy

    PURPOSE Create multilingual instructions for your products with a Sizzle Scan. Reduce printing costs, increase customer satisfaction. Generate reorders. CONCEPT Leverage the numerous multilingual capabilities within the Sizzle platform to easily enable a wider audience for company messaging. Customers can scan packaging or literature, and instantly access content in as many languages as are required. […]

  • Pin&Win creates brand interest organically

    PURPOSE Pin & Win game is a fun price guessing game that introduces consumers to merchandise for sale that they might never have known about. Builds consumer relationships, increases sales, and brand awareness, while creating peer to peer sharing, social sharing and market research. CONCEPT The game is played by dragging price tags to items […]

  • Quick! Send a pic of something yellow!

    Want to win a yellow Camaro like Bumblebee? Quick…You have 30 seconds to shoot a picture of something yellow and send to us for your chance to win. PURPOSE Create a game that requires staying on top of regular announcements that lead to the winning of something amazing. Creates continual user tune in, awareness, top […]

  • Retina tracking and expression recognition

    PURPOSE Sizzle incorporates both expression recognition as well as retina tracking for a host of useful purposes in market research, gaming and consumer engagement. CONCEPTS Expression recognition. Sizzle can differentiate between many expressions, winks, blinks, kisses, and hand gestures/waves. These  are valuable for opt in market research projects. When an agreeing user is looking at […]