PURPOSE Increase brand awareness, product loyalty and retail sales while substantially increasing the ROI on current advertising expenditures. CONCEPT A video can launch any of the Sizzle AR Games using audio signals. Fans are waiting for the CocaCola commercial at half time because they have been promoting this huge stunt. Consumers point their phones at […]
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Branded vote at home engagements
PURPOSE Create appointment television for network broadcasts by pairing a voting mechanism with a special AR recording that lets fans promote their favorite acts in fun and compelling ways. Generates market research, brand awareness, viral spreading. CONCEPTS Home audience is able to vote during the broadcast, and when they find the act that they are […]
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Breath new life into established formats
PURPOSE Drive an audience to a specific broadcast on a television network. Create audience activation, engagement and home participation using Sizzle interactive systems. CONCEPTS Interactive polls can be implemented during the broadcast only. Ask the user 3 questions during the trial. Allow the user to produce the outcome of the episode and reward them for […]
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Download content directly from video or TV
PURPOSE Utilize Sizzle as the hyperlink that takes valuable downloadable content that is available from a broadcast program or a streaming service and enable that content to be instantly downloaded without searching for links outside of the viewing experience. Generates downloads, sales, consumer interactions, market research, engagement and appreciation. CONCEPT Use the Sizzle interactive button […]
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Extensive AI powered data and analytics
PURPOSE Data is highly confidential in Sizzle. It is gathered to enable Sizzle to better deliver pertinent, relevant and desired content to our users. Sizzle’s data belongs only to the merchant who brought a user into Sizzle, as it was their customer, fan or user prior to them asking that user to download Sizzle and […]
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Fully interactive broadcast media system
PURPOSE Increase the ROI of both broadcasting and advertising by making the broadcast media instantly transactional, interactive, entertaining or informative. Sizzle systems add full interactivity from games and contests to market research related activities to shopping from anywhere in the world. CONCEPT Interactive Media Transactional commercials Increase sponsor’s value proposition Signals on programs are readily […]
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Insert Sizzle technology into your apps
PURPOSE Many Sizzle Merchants wish to embed Sizzle technologies into their own apps. Sizzle Software Development Kits enable you to pick the best parts of Sizzle for your users and embed them into your app so that your team can program offers, games and augmented reality experiences for your audience by using the convenience of […]
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Interactive features for live streaming
PURPOSE Create more dynamic and engaging forms of remote performances, streamed experiences and consumer interactions to service the current remote working/living circumstances. Generates consumer activation and engagement, peer to peer sharing, social media sharing, as well as sponsor brand association. CONCEPT Provide a new and deeper fan interactivity paired with live streaming events. Leverage the […]
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Join virtual attendees in virtual chats
PURPOSE Sizzle removes the discussion gaps from a virtual trade show by providing a chat lounge in which attendees may find one another for interactive conversation. CONCEPT Attendees’ LinkedIn account information will identify them at this event and Sizzle provides the frictionless interconnectivity to enable these virtual attendees to discover one another and communicate while […]
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Multimedia AR Gaming Interactions
PURPOSE Drive network broadcasts to new levels of brand and team interaction with the home audience using games, promotions, and other methods of engagement. Drives market research, increased awareness, consumer activation, fan loyalty, social media sharing. CONCEPTS Sizzle produces countless forms of augmented reality experiences including games that correlate directly with the television screen. An […]